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Spite: TO HEL AND BACK
A 3rd Person Action Game

"As a viking with a death wish, reclaim the shards of your axe as you fight your way through a undead infested mountain to prove you're too strong for death."

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Our group logo

Our engine logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 3 Animators

  • 2 Technical Artists

  • 6 Game Programmers

Production time:

  • 13 weeks half-speed = Around 260 hours.

Engine:

  • Unreal Engine 5 as a level editor

  • Game Engine R.O.S.E made by the team

My Contribution:

  • We in LD chose to split the levels between us. My responsibility was level 1 and level 2 and we had continuous feedback between LD to make it feel logical at level load checkpoints and where the player was in the game.

  • Setting up scripting event

  • Alpha lighting levels

  • Member in Environment task force

  • Member in Story task force

  • Member in Planning task force

  • Member in Player & Enemy task force

  • Member in Gameplay task force

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Social media

  • Youtube
  • Facebook
  • LinkedIn

My CV

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