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Draculight 
Mobile Puzzle Game

Game Pitch

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Our group logo

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 6 Game Programmers

Production time:

  • 5 weeks half-speed = Around 100 hours.

Engine:

  • Unity as a level editor

  • Game Engine made by the team

My Contribution:

  • Level design a predetermined number of levels with a predetermined level of difficulty for the puzzles, with continuous feedback from my LD colleagues.

  • Level Propping / Level Art

  • Member in Engine & Tools task force

  • Member in Gameplay & Puzzles task force

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Social media

  • Youtube
  • Facebook
  • LinkedIn

My CV

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