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No Broom For Error
Runner

On your whimsical quest to find Candy, use your trusty Vroomstick™ to swerve around obstacles
as you brew your way to victory before Halloween ends!

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Our group logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 5 weeks half-speed = Around 100 hours.

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Engine:​

  • Game Engine used Unity

My Contribution:

  • Level designing together with LD colleague, provided ongoing feedback to each other throughout the process

  • Level decoration together with SG

  • Member in Player task force

  • Member in UI task force

“I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.” 

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Social media

  • Youtube
  • Facebook
  • LinkedIn

My CV

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