
Jan-Gustaf Bonde: The Infiltration
A 3rd Person Infiltration-Stealth Game
PROJECT OVERVIEW
INTRODUCTION
Concept
Infiltrate the enemy mountain base, sabotage their illegal weapons operations, get hold of secret codes to satellite communications and render their ICBM launch systems useless.
Weaken the enemy's defenses of the base by finding, entering and sabotaging their weapons caches and there by ensuring future counterattacks will surprise the enemy. Infiltrate tactically by stealth or go all out with the one man army that you are.
Synopsis
Agent 11 Jan Gustaf Bonde is deployed as a SAA (Special Attack Agent) for the SOG (Special Operations Group) has discovered a world threat at a well guarded ICBM launch site at the mountain base USSR Mount Lazarev. Through a mix of well armed patrolling guards and guards who just stand
and talk, the player must get to the heart of the base.
USP (Unique Selling Point)
Agent 11 is here to do a job, a job so secret that only a few people within SOG know about the operation, so secret that nothing is written but spoken between those involved.
As the player advances toward the main gate to plan his infiltration,
he sees how well guarded and well organized the ongoing operation is and that the player must choose another, more tactical route into the base.
Choosing to neutralize or leave the guards to patrol further unaware of your presence is a tactic the player can decide by using the environments and the level to their advantage.
He is left to prepare


PROJECT DETALS
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Developed time: 3 weeks
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Engine used: Unreal Engine 5.4
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Additional programs: Blender Text to Speech Audacity Epidemic Sound
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Level design and gameplay
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Assets used: ALS IWALS v1.2.0 Which I modified to some extent with new features that enhance the feeling of being a Secret Agent.

WOW Moments
The breathtaking and impressive sight of the main gate
of the impenetrable enemy base.
Location
The previously abandoned and damaged nuclear test base of thickly reinforced concrete and armored steel stands again well guarded on Novaya Zemlya archipelago southern isle Yuzhny Island in the of the, northern Russia.
Environment
Midday sun with occasional clouds, windy, cold and with an average summer temperature of 2.5 degrees celcius,
it is rather more icy than cold and with the mountainous and barren areas, the wind blows strongly and persistently.
Inner parts of the island are completely devoid of animal life, with the exception of the occasional migratory bird, fox or polar bear, while the coast is alive with migratory birds and during the summer multitudes of ducks,
geese and swans swarm in the valleys and by the island's lakes.
Sound
Background sound of blowing wind varying in strength with some exciting epic background music.
Objective
The main objective for the player is to sabotage the enemy base satellite Uplink tower, located on top of the base.
But the player can also choose to sabotage the enemy weapon stock in the armory by finding the lost keycard.
Gameplay Elements
The choice is entirely up to the player, and you can get through the missions through Stealth (memorize patrol routes for guards),
but if you choose to go all in action, you must have weapons, equipment and tactics that can handle such a challenge.
Difficulty
It depends on how you play, as this enemy base is well guarded, it can be very difficult to go all out action, so that the alarm goes off
and reinforcements arrive.
Maybe Stealth is more beneficial for the player, at least to the point of making the base powerless and renders the alarm useless.
SCREENSHOT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
Istället för att skriva text och lägga upp bilder separat så kan du göra det i bilder istället.
to-the-point bilder. behövs inte så många..
3-5 st känns tillräckligt.
här kan du med fördel ha tex overview, process bilder och in-game blockout bilder.
antingen kan man skriva små notes PÅ bilden om vad det är eller så kan man använda slideshow text funktionen... eller både och.
overview kan tex fördelaktigt ha lite extra info i text direkt i bilden.